Nice bibliography for game designers
I got some of this list from Lee Sheldon's course syllabus. I have not read all these books but I want to:
- Designing Virtual Worlds. Richard Bartle.
- Character Development and Storytelling for Games. Lee Sheldon.
- Developing Online Games. Mulligan and Petrovsky.
- Massively Multiplayer Game Development. Thor Alexander et al.
- Synthetic Worlds. Edward Castronova.
- Community Building on the Web. Amy Jo Kim
- My Tiny Life: Crime and Passion in a Virtual World. Julian Dibbell
- A Theory of Fun. Raph Koster
- Flow: The Psychology of Optimal Experience. Mihaly Csikszentmihalyi.
- The Art of Game Design: A book of lenses. Jesse Schell